How to Know Which Clan You Are in Warframe

Contents

  • ane Advantages
    • 1.one Dojo
    • 1.2 Enquiry
    • one.3 Trading
    • 1.4 Dry Dock
  • 2 Joining / Creation
  • 3 Clan Tier
    • 3.1 Clan Tier Multiplier
  • 4 Alliances
  • v Hierarchy and Roles
    • v.1 Office Descriptions
    • v.2 Default Role Assignments
  • half dozen Clan Keepsake
  • 7 Association List
  • 8 Clan Ranks
    • 8.1 Total Association Affinity
    • viii.2 Rise Anniversary
  • 9 Patch History

Clans are groups of players associating themselves nether a single name, similar to a team, simply potentially on a much larger calibration. A Fan Site Kit is available for download to assist clans brand their websites look legitimate. The Kit provides various WARFRAME-related renders, banners, images, and more.

Advantages

Dojo

Main commodity: Clan Dojo

The Dojo is only available to clans and provides a "dwelling base" that can be utilized by whatsoever clan member. The Dojo also houses facilities necessary for Research and Trading.

Inquiry

Chief article: Research

Research can be started and funded past association members within the Dojo. This unlocks unique blueprints that cannot be acquired through other ways, with the exception of purchasing items through the Market using Platinum.

Trading

Main article: Trade System

Clans can construct Trading Posts inside their Dojo to allow clan members to take advantage of the Merchandise System. This can as well be done by property Q to setup a shop in the Dojo.

Dry Dock

Primary article: Railjack

Members of a association are able to access their clan's Dry Dock, being able to upgrade their Railjack, craft Railjack components and armaments, upgrade Avionics, and host their own Empyrean mission sessions.

Joining / Creation

Create clan.png

Joining a clan is done by being invited to a association and accepting the invite.

Clans tin can be created in the game by selecting the communication tab, and so selecting "Clan", and within that, "Offset your own clan". Your clan volition be created after typing in an advisable name.

If the user is the Founding Warlord of the clan, while in the "Communication", "Clan" carte du jour, clicking on the username and select the selection to leave will delete the clan.

Clan Tier

Clans are organized into several tiers, each of which grants a Clan a sure maximum amount of members and regulates inter-clan contest. At the same time, each tier has a direct touch on on the price of all items or research funded past the clan. This is done in an effort to continue gameplay off-white co-ordinate to the size of a clan.

Association Tier is upgraded by constructing the Barracks associated with the desired clan tier. Clan Tier upgrades must exist done in society, ascending from one tier to the side by side until the concluding tier is reached.

As of Update eighteen.0 (2015-12-03), clans tin can be downsized, which can exist helpful if the player count of your association is unable to easily contribute to Clan Research. Clans cannot be downsized while an in-game event is in progress.

The table below outlines each tier, the fellow member capacity of each tier, and the Barracks required for each tier.

Clan Tier

x100

Ghost

x100

Shadow

x100

Storm

x100

Mountain

x100

Moon

Member Chapters 10 thirty 100 300 1,000
Barracks Required (none) Shadow Billet Storm Barracks Mount Billet Moon Billet
Association Tier Multiplier x1 x3 x10 x30 x100

Clan Tier Multiplier

As mentioned in the Clan Tier section, each tier incurs additional costs for enquiry, rooms, and decorations. This is washed in order to remainder gameplay, ensuring that clans with many active members don't rapidly outpace clans belonging to lower tiers. Overall, this results in balanced gameplay and ensures fair costs for each tier.

To help in agreement and describing construction and research costs, the multiplier that determines the full toll for activities in a association is referred to as the Clan Tier Multiplier, or just the Tier Multiplier. The cost values for each tier are calculated past taking the base cost for a Ghost clan and multiplying it past the given tier'due south Tier Multiplier, with the event representing the final toll for the given tier.

The list below displays examples of the scaling costs of each tier every bit a result of the Tier Multiplier mechanic. See #Clan Tier for the actual multiplier values for each association tier.

Interestingly, it would appear that the in-game costs displayed to players are not the result of a live or real-time calculation that utilizes the Tier Multiplier. This can exist observed when reviewing the toll of Forma2.pngForma to fund Dojo rooms. In several instances, the get-go three clan tiers may require a single Forma each, with the final two jumping to much higher levels, such as Mountain requiring eight Forma and Moon requiring 15. Exterior of Forma, however, the Tier Multiplier is observed to directly dictate all clan costs.

Alliances

AllianceEmblem.png

Chief article: Alliance

Multiple clans with common interests tin can unite and form an alliance. An brotherhood can house a maximum of 4000 members, regardless of the number of clans. Clans in an alliance can share a Vault.

Hierarchy and Roles

Ranks and Roles

In that location are 8 positions available in a clan's hierarchy. These positions are non strictly seniority or levels of authorization, but rather a ready of "privileges" for a histrion within the association. Players are assigned a position by anyone with the Promote part (up to their own position by default) or Regulator Role (top ii by default) by clicking on the member in the association view of the contacts window in-game. The clan Warlord is able to change the position names equally of Update nine.0 (2013-07-13).

Clan creators volition e'er first with the Founding Warlord position and will take all available roles assigned to them by default.

Role Descriptions

The tabular array below provides descriptions of the capabilities each role provides association members when assigned.

Default Function Assignments

New clans are created with the default gear up of role assignments. Both assignments and function names may be inverse by association members with the advisable roles.

Association Keepsake

Main article: Association Keepsake

The Clan Emblem is a purchasable accessory that displays a holographic image of your clan's logo on your Warframe's shoulder. You can also add the Association Emblem to the side of a Sentinel or Companion.

Association List

There are millions of clans in Warframe. Some of them are listed on this wiki at Category:Association Listing.

Clan Ranks

As of Update 20.0 (2017-03-24), Clans have Ranks.

Association Analogousness volition exist awarded depending on the amount of effort expended towards bettering one's Clan. This Clan Affinity will contribute to the Association's Rank and is awarded as follows:

  • The showtime fourth dimension you lot construct an Oracle Room, Bio Lab, Chem Lab, Energy Lab, Tenno Lab, Orokin Lab, Duelling Room, and Obstruction Course.
  • The first fourth dimension you construct a Trading Post, Treasury, and Temple of Laurels.
  • Upon completion of Clan Inquiry.

The corporeality of Clan Affinity earned by edifice Rooms or Decorations is listed in their corresponding choice screens. Inquiry entries take been given the aforementioned treatment within the Lab UI.

Full Clan Affinity

Category Count Analogousness
Last updated: Update 31 (2021-12-fifteen)
Warframes vi 52,000
Weapons 90 288,000
Companions two half dozen,000
Archwings 3 22,500
Arch-Guns 4 14,000
Arch-Melees 1 5,000
Pigments 35 35,000
Backdrops 6 6,000
Orbiter Segments four 24,000
Resources iv 9,000
Gear 24 71,000
Upgrades i five,000
Rooms 13 150,000
Solar Rail Structure 1 17,000
Total 194 704,500 [?]
Minus Exclusives 192 684,500 [?]
Notes
  • Weapons count includes IgnisWraith.pngIgnis Wraith pattern inquiry which was only awarded during Operation: The Pacifism Defect.
  • Solar Rail Construction was just possible prior to Update 16.0 (2015-03-xix).
  • Upgrades count includes Gravimag.

Rise Anniversary

To increase in Rank, Clans volition need to offset the Ascension Anniversary at an Ascent Altar ornamentation. The number of association members required to get-go the Ascent Ceremony increases with Association Tier, but at a dissimilar rate than the standard scaling value; e.one thousand. Ghost clans require just ane member while Shadow clans crave v members.

Once begun, the Ascension Ceremony runs for 72 hours. During this fourth dimension, clan members that have been in the association for at least a number of days equal to the rank existence obtained (i.e. 1 day for rank 1, 7 days for rank 7) may collaborate with the Ascension Chantry ornament in guild to gain Endo relative to the change in Association Rank (each Rank gained grants grand endo x new Rank). The clan members who first the ceremony gain this advantage at the time they interact with the altar, even if there are not currently plenty participating members to start the timer. If a association goes up by two or more ranks during this event, players that claim the Endo reward will exist given the corporeality for the rank existence caused, along with the Endo that would be awarded from previous ranks. For instance, if a clan goes from rank 0 to rank 10 in a unmarried anniversary, players can claim 55,000 Endo total, as that is the full of all previous rank rewards being added to the rank 10 reward.

Once the Ascension Ceremony ends the Rising Altar will no longer be interactive and no Endo may be gained past clan members until the side by side Rising Ceremony. As each Ascension Anniversary takes the Association Rank to the maximum available to the clan rather than stepping through one Rank per Rise Ceremony, it is recommended that those Clans reaching higher Ranks (current maximum of eleven) in one Ascension Ceremony should ensure all members are aware of the fourth dimension limit on collecting the reward before starting the Ascension Ceremony.

Patch History

Hotfix 31.1.3 (2022-02-15)

  • Stock-still being unable to search for Clan members in the Clan menu if typed using capital.

Hotfix 30.vii.4 (2021-09-14)

  • Fixed Clan Management carte du jour appearing afterward inviting new Association members past allonym.

Update 30.7 (2021-09-08)

  • Stock-still background of Clan Hierarchy screen being shrunk when using Menu Scale.

Hotfix 30.5.v (2021-07-29)

  • Fixed a game hang/crash that could occur on the Association interface.

Update thirty.v (2021-07-06)

  • Updated the Clan 'View Permissions' pop-upwards.
  • Added "Set up for Rising" and "Accession Ceremony in Progress:" information as a on-hover popup in the Association management window.

Hotfix thirty.three.3 (2021-05-28)

  • Fixed scrolling through the NEWS, CLAN LOG, AVAILABLE SESSIONS, and Inquiry tab with hotkeys on the Association screen scrolls the opposite direction.

Update 30.3 (2021-05-25)

  • 'Clan' Screen Changes:
    • Everything is now more than neatly displayed on a single screen. Previously tucked abroad features such every bit 'Edit Hierarchies', 'View Alliance', 'Invite Member', and 'Message of the Day' are now immediately visible and accessible.
    • In addition to your MOTD, you can now as well have a much longer Clan and Brotherhood message displayed below! All brandish on the right paw side of the Clan screen in the 'News' Tab. The option to edit the MOTD and message below is available in this window for those with permissions to do and so.
    • Added more Clan data to the screen:
      • Added the total number of Clan members to the screen.
      • Added the 'Founding Warlord' to the screen.
    • The Brotherhood Screen has also been reskinned:
      • Added the total number of members to the screen (in add-on to the previously live 'Allies' count).
  • Fixed script error when focusing on In Progress Inquiry in the Clan screen.

Hotfix 30.1.1 (2021-05-05)

  • Stock-still a bug that would preclude sure Clans from irresolute Tier.

Update 29.10 (2021-03-19)

  • Completed Enquiry tracking for the Orokin Lab and Chem Lab now aligns with available recipes.
    • For example: The Ignis Wraith will now be subconscious from Association stats if the research is not complete, as per role player feedback.

Update 28.0 (2020-06-eleven)

  • Stock-still long Clan names being partly hidden behind the card options in the Clan Management screen.

Hotfix 27.three.13 (2020-04-14)

  • Fixed a script error that could occur if someone started your Society'south Rise Ceremony right while you were loading into a mission.

Hotfix 27.2.1 (2020-03-05)

  • Stock-still the Nil x100 Enquiry not granting 3000 Association Analogousness.

Update 25.7 (2019-08-29)

  • Added Association Room and Decoration XP to the Research tab on Clan Statistics Page. This will help you identify missing affinity if you are close to your next Rank!
  • Stock-still a long-standing consequence where Clans were unable to destroy their Orokin Labs if it was created for a Solar Track back in the day. Destroying the room now will abolish any pending Enquiry tied to information technology and refund whatsoever Resource contributed to the Vault. Every bit reported here: https://forums.warframe.com/topic/1098991-armistice-is-preventing-me-from-moving-my-orokin-lab/

Hotfix 25.3.ii (2019-07-12)

Clan XP Changes

If you're not an active participant in the Clan / Dojo organization, a lot of this will go over your head. But if you lot've noticed a discrepancy in your Clan'southward Dojo XP since the release of Update 25, nosotros accept establish the issue and have a full breakdown here.

The issue

Upon researching the Update 25 Clan weapons, some Clans / Dojos had a loss of Clan XP. On the surface this seems like a pretty direct forward trouble, merely it has turned out to be a flake more than complicated. Your "Clan Contour' folio showed research and Pigment XP gains, but at that place was a whole bunch of invisible XP messing with values specially if you deleted a decoration or room, and finished weapon research (namely, from Operation Trophies)!

The solution
  • All trophies are now exempt from Association XP and volition not reward it.
  • The Trading Postal service and Treasury will supply their intended XP.
Next steps

Every bit we release eligible content, you can re-rank your Clan over time. We take record keeping of your rank, and so you won't re-trigger the rank upward rewards.

Further information

We have a listing of rooms and objects that grant you XP, but simply if they be within the Dojo (i.eastward cannot be congenital so destroyed). This at present works properly + and nosotros are working to highlight this fact more (as nosotros piece of work to expose in UI):

  • Trading Post: 10000 XP
  • Treasury: 10000 XP
  • Obstruction Form: 15000 XP
  • (NEW) Obstacle Class Architect: 15000 XP
  • Dueling Room: 15000 XP
  • Oracle: 10000 XP
  • Energy Lab: 10000 XP
  • Chem Lab: 10000 XP
  • Bio Lab: 10000 XP
  • Orokin Lab: 10000 XP
  • Tenno Lab: 10000 XP
  • Temple of Honor: 15000 XP

Hotfix 24.2.13 (2019-02-06)

  • Added a new Clan Role of 'Fabricator':
    • Enabled (default) - Ability to replicate Clan research
    • Disabled - Inability to replicate Clan enquiry

Update 20.0 (2017-03-24)

  • In that location is at present a Research Tab in the Clan Contour Screen!
  • Y'all can now link your Association in Chat - anyone looking to recruit should make annotation of this!
  • We have Updated the visuals of our Friends and Clan UI pages! Fresh new screenshots await yous!
New Clan Ranks System!

In addition to the Dojo hosting changes, Clan Analogousness will be awarded depending on the amount of effort expended towards bettering one's Clan. This Clan Affinity will contribute to the Association'south Rank and is awarded as follows:

  • The get-go time y'all construct an Oracle Room, Bio Lab, Chem Lab, Energy Lab, Tenno Lab, Orokin Lab, Duelling Room and Obstacle Course.
  • The first time you construct a Trading Mail, Treasury, and Temple of Laurels.
  • Upon completion of Clan Inquiry.

The amount of Association Analogousness earned past building Rooms or Decorations are listed in their respective selection screens; Enquiry entries take been given the same treatment within the Lab UI. A Research tab has also been added to the Clan Profile, which will list all inquiry and its state of completion per Lab!

Don't worry if your Clan has already done all or function of the above tasks - the rewards are retroactive! The appropriate corporeality of Association Affinity has been given to all existing Clans with this Update.

All existing Clans are currently at the initial Rank, regardless of their Clan Affinity. Once its members complete the Rising Ceremony, the Association will Arise to the highest Clan Rank attainable with their current amount of Affinity.

What is this Rise Ceremony? If you have earned enough to reach the next Rank, a new Decoration called the Ascension Altar will go active! To participate in this Anniversary, a clan member simply needs to interact with this device. Depending on your Clan Tier, a certain number of members must partake in this ceremony in social club to reach Ascension, but under no fourth dimension limit.

Participants will immediately exist awarded Endo upon interacting with the Chantry, and whatsoever remaining Clan members will be able to interact with the Chantry and receive an Endo reward within 72 hours subsequently the Ascension Ceremony has been completed. Participants from Clans who take enough Clan Affinity to Arise multiple Ranks will be rewarded with Endo from each private Rank.

The required number of participants per Tier are as follows:

  • Ghost: 1
  • Shadow: 5
  • Tempest: 15
  • Mountain: xxx
  • Moon: 50

The amount of Endo awarded per Clan Rank is every bit follows:

  • Rank One: i,000
  • Rank Two: 2,000
  • Rank Three: 3,000
  • Rank Four: 4,000
  • Rank Five: 5,000
  • Rank Half dozen: half dozen,000
  • Rank Vii: vii,000
  • Rank Eight: 8,000
  • Rank Nine: 9,000

For Clans who have earned the current max Clan Analogousness at the time of this update, completing the Ascension Ceremony volition award each participant (and any other role player who interacts with the Altar within 72 hours subsequently its completion) with a grand total of 45,000!

To remove any defoliation betwixt these new Clan Ranks and the existing ones, Association Hierarchy is at present used to depict a player's position inside the Clan, whether they are a Warlord or an Initiate.

All of these changes are the foundation for a larger organization planned for release later this yr, so stay tuned, Tenno!

Update xiv.0 (2014-07-18)

  • Added the power for Founding Warlords of a clan to demote other Warlords. Delight note this is merely possible for clans founded subsequently nosotros started flagging the particular of clan Founder, which occurred soon after Update thirteen.

Update 9.0 (2013-07-13)

  • Clan Emblems take been added as an option to the game.
  • Enabled Clan size caps. This cap is Phase One of making the shift to the new Brotherhood Arrangement. With this change as well comes the new scaled resourced per Association Tier. Please see this post to run across where you lot and your clan fit in: Forum post

Update viii.three (2013-07-04)

  • Added Clan "Message of the Twenty-four hours" feature. People with Ruler or higher privileges in clans can add a MOTD by using this command "/motd" in their clan chat channel .

Update vii.six (2013-04-01)

Introduced Alliances
  • The first Alliances have emerged, and our 1001+ clans take been split.

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Source: https://warframe.fandom.com/wiki/Clan

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